computer-graphics
Computer Graphics Guides
computer-graphics
2. Human Pose & Motion Capture exploration (part 2).
computer-graphics
3. Human Pose & Motion Capture exploration (part 3).
computer-graphics
4. Human Pose & Motion Capture exploration (part 4).
computer-graphics
5. Human Pose & Motion Capture exploration (part 5).
computer-graphics
6. Human Pose & Motion Capture exploration (part 6)
computer-graphics
7. Human Pose & Motion Capture exploration (part 7)
computer-graphics
8. Human Pose & Motion Capture exploration (part 8)
computer-graphics
9. Shape reconstruction from a single RGB video
computer-graphics
10. Applying Neural radiance field in 3D reconstruction from monocular video (Part 1)
computer-graphics
11. Applying Neural radiance field in 3D reconstruction from monocular video (Part 2)
computer-graphics
12. Character Animation and Skinning (part 1)
computer-graphics
13. Character Animation and Skinning (part 2)
computer-graphics
14. Introduction to Human Body Model
computer-graphics
15. Music-Driven Dance Generation
computer-graphics
16. Multi-person motion prediction
computer-graphics
17. Music-Driven Group Dance Generation
computer-graphics
18. Populating 3D Scenes by Learning Human Scene Interaction (Part 1).
computer-graphics
19. Populating 3D Scenes by Learning Human Scene Interaction (Part 2).
computer-graphics
20. Populating 3D Scenes by Learning Human Scene Interaction (Part 3).
computer-graphics
21. Minkowski Engine - part 1
computer-graphics
22. Minkowski Engine - part 2
computer-graphics
23. DanceNet for Music-driven Dance Generation
computer-graphics
24. Music to Multi-People Dance Synthesis with Style Collaboration.
computer-graphics
25. Method comparison between three latest Dance Generation approaches.
computer-graphics
26. Music2Dance and GroupDancer comparison.
computer-graphics
27. 3D Downstream Tasks for Foundation Model (Part 1)
computer-graphics
27. 3D Downstream Tasks for Foundation Model (Part 2).
computer-graphics
30. 3D Downstream Tasks for Foundation Model (Part2).
computer-graphics
31. 3D Downstream Tasks for Foundation Model (Part 1).
computer-graphics