computer-graphics
55 guides tagged with "level: medium"
decentralized-ai
1. Intelligent Agents in AIOZ Network
robotics
1. Visual observations for pybullet agents.
computer-vision
2. A quick guide on principal component analysis
computer-graphics
2. Human Pose & Motion Capture exploration (part 2).
decentralized-ai
2. Introduction to Federated Learning.
computer-vision
3. Exemplar Geometry-Aware Neural Style Transfer
computer-graphics
3. Human Pose & Motion Capture exploration (part 3).
ml-ops
3. Pytorch Mobile
computer-graphics
4. Human Pose & Motion Capture exploration (part 4).
computer-graphics
5. Human Pose & Motion Capture exploration (part 5).
computer-vision
5. Pose-Controllable Talking Face Generation (part 2)
computer-graphics
6. Human Pose & Motion Capture exploration (part 6)
computer-graphics
7. Human Pose & Motion Capture exploration (part 7)
computer-graphics
8. Human Pose & Motion Capture exploration (part 8)
computer-graphics
10. Applying Neural radiance field in 3D reconstruction from monocular video (Part 1)
ml-ops
10. Model Compression Part 7.
computer-graphics
11. Applying Neural radiance field in 3D reconstruction from monocular video (Part 2)
ml-ops
11. Model Compression Part 8 (Lightweight variations of Squeeze U-Net).
ml-ops
12. Benchmarking of GPEN, an image restoration method.
computer-graphics
12. Character Animation and Skinning (part 1)
computer-vision
12. Exemplar Geometry-Aware Neural Style Transfer (Part2)
computer-graphics
13. Character Animation and Skinning (part 2)
ml-ops
13. Quantization in Deep learning
computer-graphics
14. Introduction to Human Body Model
ml-ops
14. Quantization on tensorflow
computer-graphics
15. Music-Driven Dance Generation
ml-ops
15. Quantization in Pytorch.
computer-graphics
16. Multi-person motion prediction
computer-graphics
17. Music-Driven Group Dance Generation
computer-vision
17. Vision Transformer
computer-graphics
18. Populating 3D Scenes by Learning Human Scene Interaction (Part 1).
computer-graphics
19. Populating 3D Scenes by Learning Human Scene Interaction (Part 2).
computer-graphics
20. Populating 3D Scenes by Learning Human Scene Interaction (Part 3).
computer-vision
20. Reproduce cartoon image
computer-graphics
21. Minkowski Engine - part 1
computer-graphics
22. Minkowski Engine - part 2
computer-vision
26. Techniques for evaluating deep learning models.
computer-vision
27. Transfer Learning
computer-vision
28. Augmentation
computer-vision
30. Supervised representation learning
computer-vision
32. A kind introduction to Multi Task Learning
computer-vision
33. Multi Task Learning and its effectiveness
computer-vision
34. Multi Task Learning and its correlation with Neural Network
computer-vision
35. Summarization of common loss functions
computer-vision
38. Autoencoder
computer-vision
39. Variational Autoencoders (VAE)
computer-vision
40. The overview of GAN (Generative Adversarial Networks)
computer-vision
41. The overview of GAN - Part 2
computer-vision
43. Object Affordance Detection
computer-vision
44. Object Affordance Detection (Part 2)
computer-vision
47. Latent Diffusion Models (Stable Diffusion)
computer-vision
48. Bidirectional Encoder Representations from Transformers
computer-vision
49. Diffusion Model: A breakthrough compared to Auto-encoder, GAN and Flow-based models
computer-vision